Chetan Bedi





Resume.doc             Resume.pdf             Resume.txt


Education


Guildhall at Southern Methodist University             Plano, Texas July 2008

Masters of Interactive Technology in Digital Game Development
Specialization: Level Design


University of Florida                    Gainesville, Florida May 2004

Bachelors of Science in Computer Science
Bachelors of Science in Mathematics


Game Development Experience


EA Tiburon                                              Apt Team (Flash User Interface) May - August 2004

Tools Software Engineer, Internship

The Guildhall at SMU

The Ghastlybriar Zoo Incident          Team Half-Life 2: Episode 1 MOD                             

Level Designer / Scripter / Programmer

Aqueducts                                                 Individual Multiplayer Gears of War Map                          

Level Designer / Scripter

DeathFromAbove                                        Individual Single Player Gears of War Map                          

Level Designer / Scripter

FollowTheLeader                                  Individual Portal Map                              

Level Designer / Scripter

Hell's Cube                                                 Individual Doom 3 Map                                                     

Level Designer / Scripter

Escape from Ithuria                                      Team Unreal Tournament 2004 MOD                                             

Level Designer / Scripter


Technical Skills


Level Editors Software Languages
Unreal Ed 4:  Unreal 3, Gears of War C/C++
Hammer:  Half Life 2, Portal C#
Radiant:  Doom 3, Prey, Call of Duty 4 Java
Unreal Ed 3:  Unreal Tournament 2004 Lua 5.1
Elder Scrolls Construction Set:  Elder Scrolls 4: Oblivion Kismet
Torque X 1.0 Unreal Script
Sandbox 2:  Crysis Doom Script
   
Level Design Art Creation
Level Design Documentation 3ds Max 9 & 2008
Level Flow Adobe Photoshop CS2
A.I. Placement Google SketchUp 6.0
Model / Mesh Placement
Lighting Software
Optimization Microsoft Visual Studio 2005
BSP Manipulation and Generation Microsoft XNA Game Studio 2.0
Low Poly Modeling Microsoft Visio 2003
Unwrapping Microsoft Office Suite 2003
Texturing Subversion, Tortoise SVN 1.4
Terrain Editing
Storytelling